Howdy Freelancers! While Bioware had a livestream to show off the latest update to Anthem last night, something I’ll be doing an analysis of this week, they did comment later on the community Subreddit about the upcoming content we’ve seen very little of.

The Anthem live service roadmap, revealed before the game’s release, showed a few different ‘Acts’ of content. These updates would conclude with a Cataclysm, a world changing event that would occur at the end of April. Obviously that hasn’t happened, and it won’t happen for a little while now.

A quick summary of the actual Reddit post is that since launch Bioware have been working to improve Anthem in the short term as much as possible. This is because the feedback they received needed to be addressed, and for a large chunk of quality of life and other aspects they have met the community’s needs.

However, with the community still shouting as loudly as possible about mechanics and gameplay features that need to be improved upon, Bioware think it prudent to hold back on the launch of their larger content plan, Cataclysm included, until they’ve got a good base game in Anthem that players are happy with.

Why is this a good idea?

There are a couple of reasons that delaying this content is a good idea, but the biggest one is that pushing forward with big content changes and additions won’t fix the issues players care about. To use Bungie and Destiny 1 and 2 as an example yet again, until the developer stopped and started fixing the things that players actually cared about, instead of piling on the new features and content, the game was considered awful. It wasn’t until Bungie began listening to the community and meeting their needs above the launch of new content that the game came into its own.

The next best reason to delay these content updates is because they’re going to fundamentally change Anthem. The changes Bioware have listed that will be delayed are;

  • Mastery System
  • Guilds
  • Legendary Missions Phase 2
  • Weekly Stronghold Challenge
  • Leaderboards
  • Some Freeplay Events
  • Cataclysm

Each of these additions will bring something new to Anthem, enhancing it. You shouldn’t enhance something that you’re not either 100 percent happy with, or completely confident in. The Cataclysm in particular is going to bring some mad new stuff to Anthem, and it’s important that it goes well because it’s going to be the last step before the next stage of Anthem, which will hopefully be the stage that turns the corner in the game’s reputation.

The final reason that Bioware should wait to push this content is plain and simply that they need to be happy with their game. As a creator you need to be happy with what you’re making, or you’re going to struggle to keep going. Reworking Anthem until it’s something the developers are happy with will only mean that it will be better for the fans.

Bioware fully admit that they’ve been both too quiet and too talkative. Too quiet on what they’re doing to improve Anthem, and too talkative about upcoming features that end up either changing or being scrapped or changed way beyond what they were originally supposed to be.

I know there will be others who feel differently out there. There are already people who say that Anthem is dead, but it clearly isn’t because I always get matchmade with the maximum number of Freelancers. Let me know what you think in the comments.

Image Source: Engadget

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